For example, the first Surge game was a new IP/new mechanics/etc. On my original run the three most deadly enemies were the statue (41 percent), boosted thug (24 percent) and electrified believer (16 percent). Surge, 1 or 2, makes decent attempt to make most weapons viable without too many clear outliers--Claws of Gestalt were too good in Surge 1 but I do not think Surge 2 has anything as clearly better than the rest as the claws. The combat was pretty good but somehow I agree with IGN review of the surge 2, it being a bit bland. Odds are you'll blindly wonder around the level killing enemies until you eventually find your way there. The Surge 2 builds upon the unique ideas of its predecessor to create a more engaging, sprawling sequel. What makes the believer so difficult is that he literally does my stun lock tactic and is immune to it himself (if I have the right one, if I don't, they have the same tactic but are not immune to it). Refined combat, an intriguing and varied place to explore, and just more variety, in general, are huge contributors to The Surge 2's success as a hardcore action RPG and as a sequel. Fans of Soulsborne games shouldn't hesitate to check this one out. The hospital is deserted except for the insane enemies. Jan 8 @ 11:21am Done with this game Little Johnny Tried about 40 attemps with little Johnny no fun the legs are easy but the insides stuff is just luck I give up never playing this game again. It took me more than a couple times to even get past the first part. The Surge 2 has great combat, but no areas stand out visually, a forgettable story, and the feeling that you've done all of this before makes Jericho City a place you'd want to visit, not live. The Surge 2 picks up where The Surge left off and inches forward in both quality and execution. Toss in a fairly random story about a cult, lackluster graphics, probably one of the hardest games to navigate I've ever played and it's easy to say The Surge 2 manages to build on the original but it isn't to the point where you should be rushing out to play it. Brutal combat and hard enemies - it is great choice for Souls fans, but not for casual players. The Surge 2 is challenging, but finds ways to continually reward the player, whether it's a new piece of armor, weapon, or a life-saving shortcut. However, the overriding sense is that the positive traits of Surge 2 often feel suffocated, mainly by a lack of visual and narrative investment in the world that surrounds its core mechanics. Games aren't made in a vacuum; improvements happen in genre/technology/competing games all the time, and it's expected that further games in a series will "keep up with the times." Like its Soulsborne models and its predecessor, The Surge 2 is a challenging game, made more so by an inconsistent frame rate and sometimes imprecise combat controls. p.s I love that Warren becomes a caveman whenever he does the triple spitfire poke. At the beginning of The Surge 2 you will have to create your own character.A special character creation wizard has been prepared for you by the developers. Sets are composed of 6 different Gear parts that provide aditional bonuses when equipped together. Overall this game needs not only your patience but your ability to observe and to be bold enough to commit mistakes and still have fun. There are world maps when you view a loading screen or scatted around the world but there eventually comes points where there are only certain paths you can take and the map won't help you. Especially for a collection of issues that mostly come down to personal preference. The Surge 2 is like a juicy, metal-plated bone that gamers looking for a well-crafted yet brutal combat experience can really sink their teeth into: it will push them to their limits, hurt and punish in all the right ways, but offers that sweet, sweet payoff when you finally emerge victorious. 35 in Group Chat | View Stats. The game's strong combat remains, with an improved variety of weapons and locations to explore, alongside some smart mechanical changes such as the drone. The Witness is a Quest in The Surge 2. Description goes here. The Surge 2 is about failure and success. If I wanted to overpowered enemies by pushing R1 a lot, I'd just play Dynasty Warriors and remap my buttons to have R1 be square. If I find out that quest is what stopped me from platinuming I'll be beyond furious. Can anyone actually settle this or should I just get all three and switch out acording to what I'm fighting? I like staffs, spears and punching gloves--anything that attacks fast, has a range to its attacks or both. So this year's FIFA might score less than a FIFA from three years ago, but still be a better game. More than 1 injectable can be equipped at once.Injectables may be upgraded in â¦ Currently they are working on The Surge 2. Statues just have a shield, laser and really long reach. I use the post game one and it shoots lasers when you finish someone off. The Surge 2 is a sequel done right. I could probably explain The Surge 2's shortcomings for another 10 paragraphs, but it doesn't change the fact that it's a fun game that makes a lot of mistakes. Moments of satisfaction are the things that I look forward to and coming up with tactics. There's used to be a British games magazine by the name of GamesMaster who had this to say about reviews: "We rate games in comparison to what else is available on the same system, in the same genre, and for the same format at the time of release. The Surge 2 offers the hard-earned pleasures of Souls-style combat, with less of genre's signature sting. Quests can be obtained throughout the game by some events or various NPCs. The result of all their hard work and the lessons they've learnt is evident in the game and makes it an enjoyable experience despite some of its shortcomings. My time in Jericho City has been a combat fueled, cyberpunk nightmare come true. and it was being judged on that. There's nothing in the review to make me think they have played the first one and without that basic level of context I didn't get anything out of it. It could even be debated that it makes a case for being lumped in with its genre cohorts - a case that is strong indeed thanks to its innovation and willingness to change and improve upon the foundations set in the first game. I also found so many shortcuts that I couldn't keep track of them all and many are short lived. In terms of structure, level layout, and moment-to-moment gameplay it earns its place among the better Souls-likes of the last few years. Fight its numerous here is all the technical issues in the game so far. And by the end I actually had enough power to steamroll the final boss and didn't learn any of the mechanics until NG+. Although The Surge 2 is certainly a better game than its predecessor, it still has a long way to go to reach the highs of similar titles. Despite some performance hiccups, The Surge 2 is a sequel done right. They definitely seemed to have learned a lot since then! *Almost* everything about it stands toe-to-toe with FROM Software's best work. That Game Revolution review coming in fucking hot. If you want a sci-fi, difficult timing-based combat game with that unforgiving hardcore Dark Souls touch, you can't go wrong with The Surge 2. If you liked the original or are into the Soulsborne sub-genre, The Surge 2 is a game worth buying, even if you may want to wait for them to knock off a few bucks. Boss also is better than Surge 1 but if you are good with directional block, its just too easy, infact I died less to bosses in this game combined over dying to big sister in surge 1. The encounter itself begins not far past the prison's Medbay, where players are able to upgrade their suit and save the game for the first time. You were the only survivor on a plane crash, after that, not much is revealed. My go to example of that is you can save someone and tell the cop it's done or blackmail them and you get a better reward if you blackmail them. I mean... you are not really reaching out with your statement when you say "it's a massive step up" and then give it a similar score to Surge 1. The game's visceral combat, robust RPG elements, and immersive exploration mechanics come together to create a second outing that's just as compelling, if not more so, than its predecessor. With more options, more weapons, and a much bigger environment to play with, The Surge improves on everything from its predecessor. The Surge 2 is a lot like its predecessor. The combat is rewarding, and the directional blocking system is definitely something I would love to see implemented into other action games. The Surge 2 builds upon the formula from the first game in the series with some notable improvements. Itâs not going to change the minds of Soulsborne detractors, but itâs got enough smart, unique features and interesting evolutions of the genreâs systems to put it on the radar of its fans. : the Surgâ¦ the Surge 2 â¦ Injectables are a type of Implant in the Surge 2 is nearly! 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